Grading Method

Method

How We Test

Four measurements per operator, taken identically eighteen times, from accounts we funded and withdrawals we filed.

What Is Measured

Four inputs

A grade is arithmetic on four figures. Lobby design, game count and app quality appear in the notes and carry no weight.

Usable credit

The redeemable balance credited free at signup, stated separately. Gold Coins are logged and graded at zero.

Redemption floor

The minimum the cashier enforces, confirmed by attempting a withdrawal below it.

Free clearance

Days of daily bonuses and promotions needed to move from the signup credit to the floor. Zero where the credit already covers it.

Filing to funds

Hours between submitting a redemption and money arriving, measured once per operator with verification already complete.

How tiers are assignedTier A covers the floor at signup or clears inside a week. Tier B clears in eight to twelve days. Tier C needs thirteen days or more, or sets a hundred coin floor.

Weighting

In order of influence
  • Usable credit against the floor, which together decide whether a payout is realistically reachable
  • Clearance days, the figure most often underestimated by new players
  • Settlement speed, which separates operators identical on paper
  • Paying in full, a condition of appearing here rather than a graded input

Nothing has been removed on that last basis. All eighteen paid in full. Commission funds the accounts we open and has no effect on grades, tiers or order.

See the reviews

Three tiers, eighteen casinos, four measurements each, all from funded accounts and filed withdrawals.